engine/movegen.h¶
Move generation and encoding.
Functions
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static inline int encodeMove(int source, int target, int piece, int promoted, int capture, int dpp, int enpassant, int castle)¶
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static inline int encodeMoveWithCapture(int source, int target, int piece, int promoted, int capture, int dpp, int enpassant, int castle, int capturedPiece)¶
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inline int getSource(int move)¶
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inline int getTarget(int move)¶
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inline int getPiece(int move)¶
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inline int getPromoted(int move)¶
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inline int getCapture(int move)¶
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inline int getDpp(int move)¶
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inline int getEnpassant(int move)¶
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inline int getCastle(int move)¶
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inline int getCapturedPiece(int move)¶
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int makeMove(int move, int moveFlag)¶
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static inline BoardState copyBoard()¶
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static inline void restoreBoard(const BoardState &state)¶
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void printMove(int move)¶
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struct BoardState¶
- #include <movegen.h>