Index A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U A addMove (C++ function) AnalysisLine (C++ struct) AnalysisLine::bestUci (C++ member) AnalysisLine::depth (C++ member) AnalysisLine::mateIn (C++ member) AnalysisLine::nodes (C++ member) AnalysisLine::pvUci (C++ member) AnalysisLine::scoreCp (C++ member) AnalysisService (C++ class) AnalysisService::AnalysisService (C++ function) AnalysisService::analyzeAndStore (C++ function) AnalysisService::analyzer_ (C++ member) AnalysisService::cancel (C++ function) AnalysisService::cancel_ (C++ member) AnalysisService::engine_ (C++ member) AnalysisService::resetCancel (C++ function) AnalysisService::setShareAnalyses (C++ function) AnalysisService::shareAnalyses_ (C++ member) AnalysisService::store_ (C++ member) asciiPieces (C++ member) assignIdentitiesByType (C++ function) AssistPreset (C++ enum) AssistPreset::LastMoveOnly (C++ enumerator) AssistPreset::LegalMoves (C++ enumerator) AssistPreset::LegalPlusHints (C++ enumerator) AssistPreset::Off (C++ enumerator) B BackendSelection (C++ struct) BackendSelection::gantryPort (C++ member) BackendSelection::Mode (C++ enum) BackendSelection::mode (C++ member) BackendSelection::Mode::Auto (C++ enumerator) BackendSelection::Mode::Hardware (C++ enumerator) BackendSelection::Mode::Sim (C++ enumerator) bb_clearBit (C++ function) bb_countBits (C++ function) bb_getBit (C++ function) bb_getLSB (C++ function) bb_setBit (C++ function) bestMove (C++ member) bishopAttacks (C++ member) bishopAttacksOtf (C++ function) bishopMagicNums (C++ member) bishopMasks (C++ member) bishopRelevantBits (C++ member) bishopScore (C++ member) Bitboard (C++ type) bitboards (C++ member) BOARD_MUX_COUNT (C++ member) BoardCoord (C++ struct) BoardCoord::BoardCoord (C++ function), [1] BoardCoord::col (C++ member) BoardCoord::fromFEN (C++ function) BoardCoord::fromSquareIndex (C++ function) BoardCoord::operator!= (C++ function) BoardCoord::operator< (C++ function) BoardCoord::operator== (C++ function) BoardCoord::row (C++ member) BoardCoord::toFEN (C++ function) BoardCoord::toSquareIndex (C++ function) boardCoordToSquare (C++ function) BoardIdentity (C++ struct) BoardIdentity::BoardIdentity (C++ function) BoardIdentity::fromTracker (C++ function) BoardIdentity::square (C++ member) BoardMismatchInfo (C++ struct) BoardMismatchInfo::attempt (C++ member) BoardMismatchInfo::detail (C++ member) BoardMismatchInfo::extraSquares (C++ member) BoardMismatchInfo::halted (C++ member) BoardMismatchInfo::maxRetries (C++ member) BoardMismatchInfo::missingSquares (C++ member) BoardScanner (C++ class) BoardScanner::BoardScanner (C++ function), [1] BoardScanner::detectLiftedSquare (C++ function) BoardScanner::diagnosticScan (C++ function) BoardScanner::enableSimulation (C++ function) BoardScanner::getLastBlackStorage (C++ function) BoardScanner::getLastScan (C++ function) BoardScanner::getLastWhiteStorage (C++ function) BoardScanner::inferMove (C++ function) BoardScanner::init (C++ function) BoardScanner::initialized (C++ member) BoardScanner::isInitialized (C++ function) BoardScanner::isSimulation (C++ function) BoardScanner::lastBlackStorage (C++ member) BoardScanner::lastStableScan (C++ member) BoardScanner::lastWhiteStorage (C++ member) BoardScanner::matchLegalMove (C++ function) BoardScanner::muxPins (C++ member) BoardScanner::printScan (C++ function) BoardScanner::printStorageScan (C++ function) BoardScanner::readMuxOutput (C++ function) BoardScanner::readMuxRawLevel (C++ function) BoardScanner::readSelectRawLevel (C++ function) BoardScanner::scanBoard (C++ function) BoardScanner::scanBoardDebounced (C++ function) BoardScanner::scanStorage (C++ function) BoardScanner::scanStorageDebounced (C++ function) BoardScanner::selectPins (C++ member) BoardScanner::setLastScan (C++ function) BoardScanner::setLastStorage (C++ function) BoardScanner::setMuxChannel (C++ function) BoardScanner::setSimulatedOccupancy (C++ function) BoardScanner::setSimulatedStorage (C++ function) BoardScanner::simulatedBlackStorage (C++ member) BoardScanner::simulatedOccupancy (C++ member) BoardScanner::simulatedWhiteStorage (C++ member) BoardScanner::simulationMode (C++ member) BoardScanner::squaresToMoveString (C++ function) BoardScanner::toSquareIndex (C++ function) BoardScanner::toStorageSlot (C++ function) BoardScanner::waitForLegalMove (C++ function) BoardScanner::~BoardScanner (C++ function) BoardState (C++ struct) BoardState::bitboards (C++ member) BoardState::castle (C++ member) BoardState::enpassant (C++ member) BoardState::fullmoveNumber (C++ member) BoardState::halfmoveClock (C++ member) BoardState::hashKey (C++ member) BoardState::occupancy (C++ member) BoardState::side (C++ member) BroadcastGame (C++ struct) BroadcastGame::black (C++ member) BroadcastGame::blackClock (C++ member) BroadcastGame::blackElo (C++ member) BroadcastGame::finished (C++ function) BroadcastGame::key (C++ member) BroadcastGame::paired (C++ function) BroadcastGame::playable (C++ function) BroadcastGame::plies (C++ member) BroadcastGame::result (C++ member) BroadcastGame::standard (C++ function) BroadcastGame::variant (C++ member) BroadcastGame::white (C++ member) BroadcastGame::whiteClock (C++ member) BroadcastGame::whiteElo (C++ member) BroadcastRound (C++ class) BroadcastRound::apply (C++ function) BroadcastRound::applyPgn (C++ function) BroadcastRound::clear (C++ function) BroadcastRound::find (C++ function) BroadcastRound::games (C++ function) BroadcastRound::games_ (C++ member) BroadcastRound::playable (C++ function) BroadcastRound::size (C++ function) BroadcastRoundRef (C++ struct) BroadcastRoundRef::finished (C++ member) BroadcastRoundRef::id (C++ member) BroadcastRoundRef::name (C++ member) BroadcastRoundRef::ongoing (C++ member) BroadcastRoundRef::url (C++ member) BroadcastSession (C++ class) BroadcastSession::adoptMetadata (C++ function) BroadcastSession::black (C++ function) BroadcastSession::black_ (C++ member) BroadcastSession::blackClock (C++ function) BroadcastSession::blackClock_ (C++ member) BroadcastSession::BroadcastSession (C++ function) BroadcastSession::engine_ (C++ member) BroadcastSession::finished (C++ function) BroadcastSession::follow (C++ function) BroadcastSession::following (C++ function) BroadcastSession::following_ (C++ member) BroadcastSession::key (C++ function) BroadcastSession::key_ (C++ member) BroadcastSession::refusal (C++ function) BroadcastSession::refusal_ (C++ member) BroadcastSession::result (C++ function) BroadcastSession::result_ (C++ member) BroadcastSession::review (C++ function), [1] BroadcastSession::review_ (C++ member) BroadcastSession::stop (C++ function) BroadcastSession::toUci (C++ function) BroadcastSession::update (C++ function) BroadcastSession::white (C++ function) BroadcastSession::white_ (C++ member) BroadcastSession::whiteClock (C++ function) BroadcastSession::whiteClock_ (C++ member) BroadcastTournamentRef (C++ struct) BroadcastTournamentRef::id (C++ member) BroadcastTournamentRef::likelyClassical (C++ function) BroadcastTournamentRef::location (C++ member) BroadcastTournamentRef::name (C++ member) BroadcastTournamentRef::round (C++ member) BroadcastTournamentRef::timeControl (C++ member) BroadcastUpdate (C++ struct) BroadcastUpdate::appended (C++ member) BroadcastUpdate::ignored (C++ member) BroadcastUpdate::ok (C++ member) BroadcastUpdate::plyCount (C++ member) BroadcastUpdate::rewoundTo (C++ member) ButtonController (C++ class) ButtonController::ButtonController (C++ function), [1] ButtonController::enableSimulation (C++ function) ButtonController::eventName (C++ function) ButtonController::init (C++ function) ButtonController::initialized (C++ member) ButtonController::isInitialized (C++ function) ButtonController::lastChange (C++ member) ButtonController::pins (C++ member) ButtonController::poll (C++ function) ButtonController::rawState (C++ member) ButtonController::readRaw (C++ function) ButtonController::setSimulatedPressed (C++ function) ButtonController::simulatedState (C++ member) ButtonController::simulationMode (C++ member) ButtonController::stableState (C++ member) ButtonController::~ButtonController (C++ function) ButtonEvent (C++ enum) ButtonEvent::None (C++ enumerator) ButtonEvent::Reset (C++ enumerator) ButtonEvent::Start (C++ enumerator) ButtonEvent::Stop (C++ enumerator) C castle (C++ member) castlingKeys (C++ member) CastlingRights (C++ enum) castlingRights (C++ member) CastlingRights::bk (C++ enumerator) CastlingRights::bq (C++ enumerator) CastlingRights::wk (C++ enumerator) CastlingRights::wq (C++ enumerator) CHANNELS_PER_MUX (C++ member) charPieces (C++ member) chebyshevDistance (C++ function) clearTranspositionTable (C++ function) ClockInfo (C++ struct) ClockInfo::blackMs (C++ member) ClockInfo::enabled (C++ member) ClockInfo::runningSide (C++ member) ClockInfo::whiteMs (C++ member) cmk_position (C macro) Color (C++ enum) Color::black (C++ enumerator) Color::both (C++ enumerator) Color::white (C++ enumerator) communicate (C++ function) copyBoard (C++ function) countBits (C++ function) D DEBOUNCE_DELAY_MS (C++ member) DEBOUNCE_SCANS (C++ member) DEFAULT_PIN_BUTTON_RESET (C++ member) DEFAULT_PIN_BUTTON_START (C++ member) DEFAULT_PIN_BUTTON_STOP (C++ member) DEFAULT_PIN_MUX0 (C++ member) DEFAULT_PIN_MUX1 (C++ member) DEFAULT_PIN_MUX2 (C++ member) DEFAULT_PIN_MUX3 (C++ member) DEFAULT_PIN_MUX4 (C++ member) DEFAULT_PIN_MUX5 (C++ member) DEFAULT_PIN_S0 (C++ member) DEFAULT_PIN_S1 (C++ member) DEFAULT_PIN_S2 (C++ member) DEFAULT_PIN_S3 (C++ member) describeMoveType (C++ function) DIAGNOSTIC_CHANNEL_HOLD_MS (C++ member) DisplayController (C++ class) DisplayController::address (C++ member) DisplayController::clear (C++ function) DisplayController::clearBuffer (C++ function) DisplayController::DEFAULT_ADDRESS (C++ member) DisplayController::DEFAULT_HEIGHT (C++ member) DisplayController::DEFAULT_WIDTH (C++ member) DisplayController::devicePath (C++ member) DisplayController::DisplayController (C++ function) DisplayController::drawChar (C++ function) DisplayController::drawText (C++ function) DisplayController::enableSimulation (C++ function) DisplayController::fd (C++ member) DisplayController::fitLine (C++ function) DisplayController::flush (C++ function) DisplayController::framebuffer (C++ member) DisplayController::framebufferSize (C++ function) DisplayController::getFramebuffer (C++ function) DisplayController::height (C++ member) DisplayController::init (C++ function) DisplayController::isPixelSet (C++ function) DisplayController::isReady (C++ function) DisplayController::ready (C++ member) DisplayController::setPixel (C++ function) DisplayController::showMessage (C++ function) DisplayController::showStatus (C++ function) DisplayController::showTestPattern (C++ function) DisplayController::shutdown (C++ function) DisplayController::simulationMode (C++ member) DisplayController::width (C++ member) DisplayController::writeCommand (C++ function) DisplayController::writeCommands (C++ function) DisplayController::writeData (C++ function) DisplayController::~DisplayController (C++ function) DisplayMessage (C++ struct) DisplayMessage::line1 (C++ member) DisplayMessage::line2 (C++ member) DisplayMessage::line3 (C++ member) DisplayMessage::title (C++ member) DisplayStatus (C++ enum) DisplayStatus::Booting (C++ enumerator) DisplayStatus::EngineThinking (C++ enumerator) DisplayStatus::ExecutingMove (C++ enumerator) DisplayStatus::GameOver (C++ enumerator) DisplayStatus::HardwareReady (C++ enumerator) DisplayStatus::Idle (C++ enumerator) DisplayStatus::IllegalBoardState (C++ enumerator) DisplayStatus::WaitingForHuman (C++ enumerator) DisplayStatus::WrongStorageSlot (C++ enumerator) doublePawnPenalty (C++ member) E emptyBoard (C macro) enablePvScoring (C++ function) encodeMove (C++ function) encodeMoveWithCapture (C++ function) EngineHintSource (C++ class) EngineHintSource::engine_ (C++ member) EngineHintSource::EngineHintSource (C++ function) EngineHintSource::nodeBudget_ (C++ member) EngineHintSource::recommendedMove (C++ function) EngineHintSource::setNodeBudget (C++ function) EngineLegalMoveSource (C++ class) EngineLegalMoveSource::bestTargetFrom (C++ function) EngineLegalMoveSource::legalTargetsFrom (C++ function) EngineMove (C++ type) EngineMove::getCapture (C++ function) EngineMove::getCapturedPiece (C++ function) EngineMove::getCastle (C++ function) EngineMove::getDpp (C++ function) EngineMove::getEnpassant (C++ function) EngineMove::getPiece (C++ function) EngineMove::getPromoted (C++ function) EngineMove::getSource (C++ function) EngineMove::getTarget (C++ function) EngineOptions (C++ struct) EngineOptions::evalFile (C++ member) EngineOptions::hashMb (C++ member) EngineOptions::skillLevel (C++ member) EngineOptions::useAspiration (C++ member) EngineOptions::useFutility (C++ member) EngineOptions::useHistory (C++ member) EngineOptions::useIID (C++ member) EngineOptions::useLMR (C++ member) EngineOptions::useNNUE (C++ member) EngineOptions::useNullMove (C++ member) EngineOptions::useProbCut (C++ member) EngineOptions::usePVS (C++ member) EngineOptions::useSEE (C++ member) EngineOptions::useSEEOrdering (C++ member) EngineOptions::useSEEPruning (C++ member) EngineOptions::useSingular (C++ member) engineToPhysicalMove (C++ function) engineToPhysicalPiece (C++ function) enpassant (C++ member) enpassantKeys (C++ member) evaluate (C++ function) evaluateClassical (C++ function) evaluateNNUE (C++ function) F FenIdentityOptions (C++ struct) FenIdentityOptions::allowPromotedStandIns (C++ member) FenIdentityResult (C++ struct) FenIdentityResult::error (C++ member) FenIdentityResult::ok (C++ member) FenIdentityResult::setupOps (C++ member) FenIdentityResult::substitutions (C++ member) FenIdentityResult::target (C++ member) fileMasks (C++ member) finalizePhysicalEngineMove (C++ function) findBlockers (C++ function) findClearPath (C++ function) findMagicNum (C++ function) findParkingSpot (C++ function) followPV (C++ member) fullmoveNumber (C++ member) G GameAnalysis (C++ struct) GameAnalysis::acplBlack (C++ member) GameAnalysis::acplWhite (C++ member) GameAnalysis::analysisVersion (C++ member) GameAnalysis::complete (C++ member) GameAnalysis::engineVersion (C++ member) GameAnalysis::nodesPerMove (C++ member) GameAnalysis::plies (C++ member) GameAnalyzer (C++ class) GameAnalyzer::analyze (C++ function) GameAnalyzer::engine_ (C++ member) GameAnalyzer::GameAnalyzer (C++ function) GameAnalyzer::kDefaultNodes (C++ member) GameAnalyzer::nodesPerMove_ (C++ member) GameAnalyzer::ProgressCallback (C++ type) GameClock (C++ class) GameClock::completeTurn (C++ function) GameClock::elapsedRunningMs (C++ function) GameClock::enabled (C++ function) GameClock::flagged (C++ function) GameClock::GameClock (C++ function) GameClock::idx (C++ function) GameClock::msUntilFlag (C++ function) GameClock::now_ (C++ member) GameClock::pause (C++ function) GameClock::remainingMs (C++ function) GameClock::remainingMs_ (C++ member) GameClock::reset (C++ function) GameClock::running_ (C++ member) GameClock::runningSide (C++ function) GameClock::setRemaining (C++ function) GameClock::setTimeControl (C++ function) GameClock::startTurn (C++ function) GameClock::tc_ (C++ member) GameClock::timeControl (C++ function) GameClock::turnStartedAt_ (C++ member) GameController (C++ class) GameController::connectHardware (C++ function) GameController::enginePlaysWhite (C++ member) GameController::executeCastling (C++ function) GameController::executeCastlingInternal (C++ function) GameController::executeEngineMove (C++ function) GameController::executeEnPassant (C++ function) GameController::executeEnPassantInternal (C++ function) GameController::executeHumanMove (C++ function) GameController::executeNormalMove (C++ function) GameController::executePromotion (C++ function) GameController::executePromotionInternal (C++ function) GameController::executeSetupPlan (C++ function) GameController::GameController (C++ function) GameController::gameInProgress (C++ member) GameController::gantry (C++ member) GameController::getCapturedSlotForMove (C++ function) GameController::getGantry (C++ function) GameController::getPhysicalBoard (C++ function) GameController::getPieceTracker (C++ function), [1] GameController::getScanner (C++ function) GameController::getTrackerValidity (C++ function) GameController::hasExactTracker (C++ function) GameController::hasPlanObserver (C++ member) GameController::hasScannerObserver (C++ member) GameController::homeGantry (C++ function) GameController::initScanner (C++ function) GameController::initTrackerForStartingPosition (C++ function) GameController::initTrackerFromSnapshot (C++ function) GameController::invalidateTracker (C++ function) GameController::isConnected (C++ function) GameController::isEngineTurn (C++ function) GameController::isGameInProgress (C++ function) GameController::isGameOver (C++ function) GameController::isHumanTurn (C++ function) GameController::isScannerReady (C++ function) GameController::notifyPlan (C++ function) GameController::onIllegalState (C++ function) GameController::onWrongSlot (C++ function) GameController::physicalBoard (C++ member) GameController::pieceTracker (C++ member) GameController::planObserver (C++ member) GameController::printBoardMismatch (C++ function) GameController::resetToStartingPosition (C++ function) GameController::retrieveFromStorage (C++ function) GameController::scanner (C++ member) GameController::scannerObserver (C++ member) GameController::setEnginePlaysWhite (C++ function) GameController::setPlanObserver (C++ function) GameController::setScannerObserver (C++ function) GameController::setupNewGame (C++ function) GameController::setUpPosition (C++ function) GameController::startGame (C++ function) GameController::stopGame (C++ function) GameController::syncWithEngine (C++ function) GameController::trackerValidity (C++ member) GameController::undoCastlingInternal (C++ function) GameController::undoEnPassantInternal (C++ function) GameController::undoMove (C++ function) GameController::undoNormalMove (C++ function) GameController::updateTracker (C++ function) GameController::verifyBoardState (C++ function), [1] GameController::waitForHumanMove (C++ function) GameController::waitingForHuman (C++ member) GameController::~GameController (C++ function) GameOverInfo (C++ struct) GameOverInfo::reason (C++ member) GameOverInfo::result (C++ member) GameRecord (C++ struct) GameRecord::black (C++ member) GameRecord::deviceId (C++ member) GameRecord::endedAt (C++ member) GameRecord::id (C++ member) GameRecord::moves (C++ member) GameRecord::pendingAnalysisUpload (C++ member) GameRecord::pendingUpload (C++ member) GameRecord::plyCount (C++ function) GameRecord::reason (C++ member) GameRecord::result (C++ member) GameRecord::source (C++ member) GameRecord::startedAt (C++ member) GameRecord::startFen (C++ member) GameRecord::white (C++ member) GameRecorder (C++ class) GameRecorder::current (C++ function) GameRecorder::current_ (C++ member) GameRecorder::deviceId_ (C++ member) GameRecorder::GameRecorder (C++ function) GameRecorder::inGame_ (C++ member) GameRecorder::onGameOver (C++ function) GameRecorder::onGameStarted (C++ function) GameRecorder::onMovePlayed (C++ function) GameRecorder::pendingUpload_ (C++ member) GameRecorder::setPendingUpload (C++ function) GameRecorder::Sink (C++ type) GameRecorder::sink_ (C++ member) GameResult (C++ enum) GameResult::BlackWins (C++ enumerator) GameResult::Draw (C++ enumerator) GameResult::Ongoing (C++ enumerator) GameResult::WhiteWins (C++ enumerator) GameSession (C++ class) GameSession::addListener (C++ function) GameSession::armFlagWatchdog (C++ function) GameSession::backend_ (C++ member) GameSession::clock_ (C++ member) GameSession::cmdCv_ (C++ member) GameSession::cmdMutex_ (C++ member) GameSession::cmdQueue_ (C++ member) GameSession::CmdType (C++ enum) GameSession::CmdType::NewGame (C++ enumerator) GameSession::CmdType::ResetBoard (C++ enumerator) GameSession::CmdType::Restart (C++ enumerator) GameSession::CmdType::Shutdown (C++ enumerator) GameSession::CmdType::Stop (C++ enumerator) GameSession::Command (C++ struct) GameSession::Command::config (C++ member) GameSession::Command::type (C++ member) GameSession::currentConfig_ (C++ member) GameSession::disarmFlagWatchdog (C++ function) GameSession::emitBoardMismatch (C++ function) GameSession::emitClock (C++ function) GameSession::emitError (C++ function) GameSession::emitGameOver (C++ function) GameSession::emitGameStarted (C++ function) GameSession::emitHumanTurn (C++ function) GameSession::emitInfo (C++ function) GameSession::emitMove (C++ function) GameSession::emitTakeback (C++ function) GameSession::emitThinking (C++ function) GameSession::endIfFlagged (C++ function) GameSession::engine_ (C++ member) GameSession::enqueue (C++ function) GameSession::enqueueInterrupting (C++ function) GameSession::flagWatchdog_ (C++ member) GameSession::GameSession (C++ function), [1] GameSession::history_ (C++ member) GameSession::identity_ (C++ member) GameSession::Interrupt (C++ enum) GameSession::Interrupt::Flag (C++ enumerator) GameSession::Interrupt::None (C++ enumerator) GameSession::Interrupt::Takeback (C++ enumerator) GameSession::interrupt_ (C++ member) GameSession::limitsFor (C++ function) GameSession::listeners_ (C++ member) GameSession::newGame (C++ function) GameSession::operator= (C++ function) GameSession::performTakeback (C++ function) GameSession::PlayedMove (C++ struct) GameSession::PlayedMove::capturedSlot (C++ member) GameSession::PlayedMove::clockBlackMs (C++ member) GameSession::PlayedMove::clockWhiteMs (C++ member) GameSession::PlayedMove::encoded (C++ member) GameSession::PlayedMove::uci (C++ member) GameSession::playGame (C++ function) GameSession::reconcileBoard (C++ function) GameSession::recordMove (C++ function) GameSession::resetBoard (C++ function) GameSession::resetBoardToStart (C++ function) GameSession::restart (C++ function) GameSession::run (C++ function) GameSession::setState (C++ function) GameSession::shutdown (C++ function) GameSession::shutdownRequested_ (C++ member) GameSession::start (C++ function) GameSession::startFen_ (C++ member) GameSession::state (C++ function) GameSession::state_ (C++ member) GameSession::stop (C++ function) GameSession::stopRequested_ (C++ member) GameSession::submitHumanMove (C++ function) GameSession::takeback (C++ function) GameSession::takebackable_ (C++ member) GameSession::waitCancel_ (C++ member) GameSession::watchdogCv_ (C++ member) GameSession::watchdogMutex_ (C++ member) GameSession::watchdogStop_ (C++ member) GameSession::worker_ (C++ member) GameSession::~GameSession (C++ function) GameSessionListener (C++ class) GameSessionListener::onBoardMismatch (C++ function) GameSessionListener::onClockUpdate (C++ function) GameSessionListener::onError (C++ function) GameSessionListener::onGameOver (C++ function) GameSessionListener::onGameStarted (C++ function) GameSessionListener::onHumanTurn (C++ function) GameSessionListener::onInfo (C++ function) GameSessionListener::onMovePlayed (C++ function) GameSessionListener::onStateChanged (C++ function) GameSessionListener::onTakeback (C++ function) GameSessionListener::onThinking (C++ function) GameSessionListener::~GameSessionListener (C++ function) GameSource (C++ enum) GameSource::Network (C++ enumerator) GameSource::Solo (C++ enumerator) GameStartInfo (C++ struct) GameStartInfo::enginePlaysWhite (C++ member) GameStartInfo::gameId (C++ member) GameStartInfo::opponentIsRemote (C++ member) GameStartInfo::opponentName (C++ member) GameStartInfo::startedAt (C++ member) GameStartInfo::startFen (C++ member) GameStore (C++ class) GameStore::analysisPathFor (C++ function) GameStore::defaultDir (C++ function) GameStore::dir (C++ function) GameStore::dir_ (C++ member) GameStore::GameStore (C++ function) GameStore::hasAnalysis (C++ function) GameStore::list (C++ function) GameStore::load (C++ function) GameStore::loadAnalysis (C++ function) GameStore::pathFor (C++ function) GameStore::pendingAnalysisUploads (C++ function) GameStore::pendingUploads (C++ function) GameStore::remove (C++ function) GameStore::save (C++ function) GameStore::saveAnalysis (C++ function) gameToSan (C++ function) Gantry (C++ type), [1], [2] Gantry::A1_CENTER_X (C++ member) Gantry::A1_CENTER_Y (C++ member) Gantry::BLACK_CAPTURE_COL1_X (C++ member) Gantry::BLACK_CAPTURE_COL2_X (C++ member) Gantry::BOARD_MARGIN (C++ member) Gantry::BOARD_SIZE (C++ member) Gantry::CAPTURE_HORIZONTAL_SPACING (C++ member) Gantry::CAPTURE_START_Y (C++ member) Gantry::CAPTURE_VERTICAL_SPACING (C++ member) Gantry::FEED_RATE (C++ member) Gantry::GcodeObserver (C++ struct) Gantry::GcodeObserver::context (C++ member) Gantry::GcodeObserver::onCommand (C++ member) Gantry::GrblCapabilities (C++ struct) Gantry::GrblCapabilities::buildOptions (C++ member) Gantry::GrblCapabilities::firmwareName (C++ member) Gantry::GrblCapabilities::hasSetting (C++ function) Gantry::GrblCapabilities::isGrblHAL (C++ member) Gantry::GrblCapabilities::responded (C++ member) Gantry::GrblCapabilities::setting (C++ function) Gantry::GrblCapabilities::settings (C++ member) Gantry::GrblCapabilities::summary (C++ function) Gantry::GrblCapabilities::tmcDetected (C++ member) Gantry::GrblCapabilities::version (C++ member) Gantry::GrblController (C++ class) Gantry::GrblController::activeProfile (C++ member) Gantry::GrblController::applyMotionProfile (C++ function) Gantry::GrblController::connect (C++ function) Gantry::GrblController::connected (C++ member) Gantry::GrblController::currentPos (C++ member) Gantry::GrblController::disconnect (C++ function) Gantry::GrblController::dryRunMode (C++ member) Gantry::GrblController::enableDryRun (C++ function) Gantry::GrblController::executeCapture (C++ function) Gantry::GrblController::executeMove (C++ function) Gantry::GrblController::gcodeObserver (C++ member) Gantry::GrblController::getCommandTimeoutMs (C++ function) Gantry::GrblController::getCurrentPosition (C++ function) Gantry::GrblController::getMotionProfile (C++ function) Gantry::GrblController::GrblController (C++ function) Gantry::GrblController::hasGcodeObserver (C++ member) Gantry::GrblController::home (C++ function) Gantry::GrblController::isConnected (C++ function) Gantry::GrblController::isDryRun (C++ function) Gantry::GrblController::isMagnetEngaged (C++ function) Gantry::GrblController::magnetEngaged (C++ member) Gantry::GrblController::moveTo (C++ function), [1] Gantry::GrblController::notifyGcode (C++ function) Gantry::GrblController::probeCapabilities (C++ function) Gantry::GrblController::readLine (C++ function) Gantry::GrblController::readLines (C++ function) Gantry::GrblController::send (C++ function) Gantry::GrblController::sendCommand (C++ function) Gantry::GrblController::sendCommands (C++ function) Gantry::GrblController::serialFd (C++ member) Gantry::GrblController::setGcodeObserver (C++ function) Gantry::GrblController::setMagnet (C++ function) Gantry::GrblController::setMotionProfile (C++ function) Gantry::GrblController::setupNewGame (C++ function) Gantry::GrblController::waitForOk (C++ function) Gantry::GrblController::writeSetting (C++ function) Gantry::GrblController::~GrblController (C++ function) Gantry::MotionProfile (C++ struct) Gantry::MotionProfile::accelX (C++ member) Gantry::MotionProfile::accelY (C++ member) Gantry::MotionProfile::deserialize (C++ function) Gantry::MotionProfile::feedRate (C++ member) Gantry::MotionProfile::holdCurrentPct (C++ member) Gantry::MotionProfile::junctionDeviation (C++ member) Gantry::MotionProfile::load (C++ function) Gantry::MotionProfile::maxRateX (C++ member) Gantry::MotionProfile::maxRateY (C++ member) Gantry::MotionProfile::runCurrentMaX (C++ member) Gantry::MotionProfile::runCurrentMaY (C++ member) Gantry::MotionProfile::save (C++ function) Gantry::MotionProfile::serialize (C++ function) Gantry::MotionProfile::stealthChop (C++ member) Gantry::MotionProfile::toGrblCommands (C++ function) Gantry::Position (C++ struct) Gantry::Position::operator== (C++ function) Gantry::Position::Position (C++ function), [1] Gantry::Position::x (C++ member) Gantry::Position::y (C++ member) Gantry::RAIL_TRAVEL (C++ member) Gantry::SQUARE_SIZE (C++ member) Gantry::StartingSlot (C++ enum) Gantry::StartingSlot::SLOT_B1 (C++ enumerator) Gantry::StartingSlot::SLOT_B2 (C++ enumerator) Gantry::StartingSlot::SLOT_K (C++ enumerator) Gantry::StartingSlot::SLOT_N1 (C++ enumerator) Gantry::StartingSlot::SLOT_N2 (C++ enumerator) Gantry::StartingSlot::SLOT_P1 (C++ enumerator) Gantry::StartingSlot::SLOT_P2 (C++ enumerator) Gantry::StartingSlot::SLOT_P3 (C++ enumerator) Gantry::StartingSlot::SLOT_P4 (C++ enumerator) Gantry::StartingSlot::SLOT_P5 (C++ enumerator) Gantry::StartingSlot::SLOT_P6 (C++ enumerator) Gantry::StartingSlot::SLOT_P7 (C++ enumerator) Gantry::StartingSlot::SLOT_P8 (C++ enumerator) Gantry::StartingSlot::SLOT_Q (C++ enumerator) Gantry::StartingSlot::SLOT_R1 (C++ enumerator) Gantry::StartingSlot::SLOT_R2 (C++ enumerator) Gantry::WHITE_CAPTURE_COL1_X (C++ member) Gantry::WHITE_CAPTURE_COL2_X (C++ member) generateBishopPath (C++ function) generateDiagonalPath (C++ function) generateHashKey (C++ function) generateKingPath (C++ function) generateKnightPath (C++ function) generateMagicNum (C++ function) generateMoves (C++ function) generateOrthogonalPath (C++ function) generatePath (C++ function) generatePawnPath (C++ function) generateQueenPath (C++ function) generateRookPath (C++ function) generateTacticalMoves (C++ function) getActiveHashEntries (C++ function) getBishopAttacks (C++ function) getBit (C++ function) getCapture (C++ function) getCapturedPiece (C++ function) getCastle (C++ function) getDpp (C++ function) getEnpassant (C++ function) getHashMegabytes (C++ function) getLSBindex (C++ function) getMaxHashMegabytes (C++ function) getNeighbors (C++ function) getNNUEBlend (C++ function) getNNUEClassicalLimit (C++ function) getNNUELastError (C++ function) getNNUEPhaseScale (C++ function) getNNUEResidualClamp (C++ function) getNNUEResidualMode (C++ function) getNNUESource (C++ function) getPiece (C++ function) getPromoted (C++ function) getQueenAttacks (C++ function) getRandU32 (C++ function) getRandU64 (C++ function) getRank (C++ member) getRookAttacks (C++ function) getSource (C++ function) getTarget (C++ function) getTimeMS (C++ function) getUseAspirationWindows (C++ function) getUseContinuationHistory (C++ function) getUseFutilityPruning (C++ function) getUseHistoryOrdering (C++ function) getUseInternalIterativeDeepening (C++ function) getUseLMR (C++ function) getUseNNUE (C++ function) getUseNullMovePruning (C++ function) getUseProbCut (C++ function) getUsePVS (C++ function) getUseRichEvaluation (C++ function) getUseSEE (C++ function) getUseSEEOrdering (C++ function) getUseSEEPruning (C++ function) getUseSingularExtensions (C++ function) H halfmoveClock (C++ member) Handicap (C++ enum) Handicap::Knight (C++ enumerator) Handicap::None (C++ enumerator) Handicap::Queen (C++ enumerator) Handicap::Rook (C++ enumerator) handleIdleButton (C++ function) HardwareBackend (C++ class) HardwareBackend::connected_ (C++ member) HardwareBackend::controller_ (C++ member) HardwareBackend::ensureConnected (C++ function) HardwareBackend::executeEngineMove (C++ function) HardwareBackend::executeSetup (C++ function) HardwareBackend::HardwareBackend (C++ function) HardwareBackend::isSimulation (C++ function) HardwareBackend::prepareNewGame (C++ function) HardwareBackend::prepareNewGameFromSnapshot (C++ function) HardwareBackend::readBoardOccupancy (C++ function) HardwareBackend::redriveLastMove (C++ function) HardwareBackend::resetToStart (C++ function) HardwareBackend::serialPort_ (C++ member) HardwareBackend::setGcodeObserver (C++ function) HardwareBackend::setPlanObserver (C++ function) HardwareBackend::setScannerObserver (C++ function) HardwareBackend::setUpPieces (C++ function) HardwareBackend::syncWithEngine (C++ function) HardwareBackend::undoMove (C++ function) HardwareBackend::updateTracker (C++ function) HardwareBackend::verifyBoardState (C++ function) HardwareBackend::waitForHumanMove (C++ function) hasExternalNNUE (C++ function) hashFlagAlpha (C++ member) hashFlagBeta (C++ member) hashFlagExact (C++ member) hashKey (C++ member) hashSize (C++ member) historyMoves (C++ member) HumanMoveResult (C++ struct) HumanMoveResult::cancelled (C++ member) HumanMoveResult::engineMove (C++ member) HumanMoveResult::ok (C++ member) HumanMoveResult::uci (C++ member) I IBoardBackend (C++ class) IBoardBackend::executeEngineMove (C++ function) IBoardBackend::executeSetup (C++ function) IBoardBackend::isSimulation (C++ function) IBoardBackend::prepareNewGame (C++ function) IBoardBackend::prepareNewGameFromSnapshot (C++ function) IBoardBackend::readBoardOccupancy (C++ function) IBoardBackend::redriveLastMove (C++ function) IBoardBackend::resetToStart (C++ function) IBoardBackend::setGcodeObserver (C++ function) IBoardBackend::setPlanObserver (C++ function) IBoardBackend::setScannerObserver (C++ function) IBoardBackend::submitHumanMove (C++ function) IBoardBackend::syncWithEngine (C++ function) IBoardBackend::undoMove (C++ function) IBoardBackend::updateTracker (C++ function) IBoardBackend::verifyBoardState (C++ function) IBoardBackend::waitForHumanMove (C++ function) IBoardBackend::~IBoardBackend (C++ function) IEngine (C++ class) IEngine::analyze (C++ function) IEngine::applyOptions (C++ function) IEngine::fen (C++ function) IEngine::go (C++ function) IEngine::isGameOver (C++ function) IEngine::newGame (C++ function) IEngine::parseMove (C++ function) IEngine::playMove (C++ function), [1] IEngine::result (C++ function) IEngine::resultReason (C++ function) IEngine::sideToMove (C++ function) IEngine::stop (C++ function) IEngine::~IEngine (C++ function) IHintSource (C++ class) IHintSource::recommendedMove (C++ function) IHintSource::~IHintSource (C++ function) ILedDriver (C++ class) ILedDriver::init (C++ function) ILedDriver::isReady (C++ function) ILedDriver::writeFrame (C++ function) ILedDriver::~ILedDriver (C++ function) ILegalMoveSource (C++ class) ILegalMoveSource::bestTargetFrom (C++ function) ILegalMoveSource::legalTargetsFrom (C++ function) ILegalMoveSource::~ILegalMoveSource (C++ function) ILLEGAL_STATE_ALERT_MS (C++ member) inc (C++ member) INetworkTransport (C++ class) INetworkTransport::awaitRemoteMove (C++ function) INetworkTransport::cancelAwait (C++ function) INetworkTransport::sendMove (C++ function) INetworkTransport::~INetworkTransport (C++ function) infinity (C++ member) initAll (C++ function) initEvaluationMasks (C++ function) initLeaperAttacks (C++ function) initMagicNum (C++ function) initNNUE (C++ function) initRandKeys (C++ function) initSliderAttacks (C++ function) inputWaiting (C++ function) isAttacked (C++ function) isMateScore (C++ function) isNNUEEnabled (C++ function) isNNUEInitialized (C++ function) isolatedMasks (C++ member) isolatedPawnPenalty (C++ member) isRepeating (C++ function) isWhitePiece (C++ function) J json (C++ type) json::Type (C++ enum) json::Type::Array (C++ enumerator) json::Type::Bool (C++ enumerator) json::Type::Null (C++ enumerator) json::Type::Number (C++ enumerator) json::Type::Object (C++ enumerator) json::Type::String (C++ enumerator) json::Value (C++ class) json::Value::arr_ (C++ member) json::Value::asBool (C++ function) json::Value::asInt (C++ function) json::Value::asLong (C++ function) json::Value::asNumber (C++ function) json::Value::asString (C++ function) json::Value::bool_ (C++ member) json::Value::contains (C++ function) json::Value::isArray (C++ function) json::Value::isBool (C++ function) json::Value::isNull (C++ function) json::Value::isNumber (C++ function) json::Value::isObject (C++ function) json::Value::isString (C++ function) json::Value::items (C++ function) json::Value::kEmpty (C++ member) json::Value::kNull (C++ member) json::Value::makeArray (C++ function) json::Value::makeBool (C++ function) json::Value::makeNull (C++ function) json::Value::makeNumber (C++ function) json::Value::makeObject (C++ function) json::Value::makeString (C++ function) json::Value::num_ (C++ member) json::Value::obj_ (C++ member) json::Value::operator[] (C++ function) json::Value::size (C++ function) json::Value::str_ (C++ member) json::Value::type (C++ function) json::Value::type_ (C++ member) json::Value::Value (C++ function) K kBoardOpCost (C++ member) kEngineOpponentRd (C++ member) killer_position (C macro) killerMoves (C++ member) kingAttacks (C++ member) kingEndgameScore (C++ member) kingScore (C++ member) kirin (C++ type), [1], [2], [3], [4], [5], [6], [7], [8], [9], [10], [11], [12], [13], [14], [15], [16], [17], [18], [19], [20], [21], [22], [23], [24], [25], [26], [27], [28], [29], [30], [31], [32], [33], [34], [35] kMaxRd (C++ member) kMinRd (C++ member) knightAttacks (C++ member) knightScore (C++ member) kPuzzleOpponentRd (C++ member) kStorageOpCost (C++ member) kTau (C++ member) L LedAssist (C++ class) LedAssist::cfg_ (C++ member) LedAssist::checkSquare_ (C++ member) LedAssist::clearHighlights (C++ function) LedAssist::config (C++ function) LedAssist::errorActive_ (C++ member) LedAssist::errorSquares_ (C++ member) LedAssist::hints_ (C++ member) LedAssist::lastFrom_ (C++ member) LedAssist::lastTo_ (C++ member) LedAssist::LedAssist (C++ function) LedAssist::leds_ (C++ member) LedAssist::liftedSquare_ (C++ member) LedAssist::moves_ (C++ member) LedAssist::mtx_ (C++ member) LedAssist::onBoardMismatch (C++ function) LedAssist::onBoardSettled (C++ function) LedAssist::onGameOver (C++ function) LedAssist::onHumanTurn (C++ function) LedAssist::onMovePlayed (C++ function) LedAssist::onPieceLifted (C++ function) LedAssist::onRendered_ (C++ member) LedAssist::onStateChanged (C++ function) LedAssist::pushFrame (C++ function) LedAssist::recFrom_ (C++ member) LedAssist::recTo_ (C++ member) LedAssist::render (C++ function) LedAssist::renderLift (C++ function) LedAssist::scannerObserver (C++ function) LedAssist::setConfig (C++ function) LedAssist::setHintSource (C++ function) LedAssist::setMoveSource (C++ function) LedAssist::setPreset (C++ function) LedAssist::setRenderListener (C++ function) LedAssistConfig (C++ struct) LedAssistConfig::brightness (C++ member) LedAssistConfig::captureColor (C++ member) LedAssistConfig::checkColor (C++ member) LedAssistConfig::enabled (C++ member) LedAssistConfig::errorColor (C++ member) LedAssistConfig::keepCheckOnLift (C++ member) LedAssistConfig::lastMoveColor (C++ member) LedAssistConfig::legalColor (C++ member) LedAssistConfig::recommendedColor (C++ member) LedAssistConfig::showCheck (C++ member) LedAssistConfig::showErrors (C++ member) LedAssistConfig::showLastMove (C++ member) LedAssistConfig::showLegalMoves (C++ member) LedAssistConfig::showRecommended (C++ member) LedController (C++ class) LedController::brightness (C++ member) LedController::clear (C++ function) LedController::clearSquare (C++ function) LedController::driver (C++ member) LedController::getBrightness (C++ function) LedController::init (C++ function) LedController::isReady (C++ function) LedController::isSquareLit (C++ function) LedController::ledBaseForSquare (C++ function) LedController::LedController (C++ function) LedController::LEDS_PER_SQUARE (C++ member) LedController::litSquareCount (C++ function) LedController::MAX_LIT_SQUARES (C++ member) LedController::NUM_LEDS (C++ member) LedController::NUM_SQUARES (C++ member) LedController::scale (C++ function) LedController::setBrightness (C++ function) LedController::setSquare (C++ function) LedController::show (C++ function) LedController::squareColor (C++ function) LedController::squares (C++ member) LedSubsystem (C++ class) LedSubsystem::assist (C++ function) LedSubsystem::assist_ (C++ member) LedSubsystem::config (C++ function) LedSubsystem::controller (C++ function) LedSubsystem::controller_ (C++ member) LedSubsystem::driver_ (C++ member) LedSubsystem::hint_ (C++ member) LedSubsystem::LedSubsystem (C++ function) LedSubsystem::legal_ (C++ member) LedSubsystem::listener (C++ function) LedSubsystem::scannerObserver (C++ function) LedSubsystem::setConfig (C++ function) LedSubsystem::setPreset (C++ function) LedSubsystem::setRenderListener (C++ function) LegalTarget (C++ struct) LegalTarget::isCapture (C++ member) LegalTarget::square (C++ member) LinkedEngine (C++ class) LinkedEngine::analyze (C++ function) LinkedEngine::applyOptions (C++ function) LinkedEngine::fen (C++ function) LinkedEngine::go (C++ function) LinkedEngine::isGameOver (C++ function) LinkedEngine::LastIteration (C++ struct) LinkedEngine::LastIteration::depth (C++ member) LinkedEngine::LastIteration::nodes (C++ member) LinkedEngine::LastIteration::pvUci (C++ member) LinkedEngine::LastIteration::scoreCp (C++ member) LinkedEngine::LastIteration::valid (C++ member) LinkedEngine::newGame (C++ function) LinkedEngine::parseMove (C++ function) LinkedEngine::playMove (C++ function), [1] LinkedEngine::result (C++ function) LinkedEngine::resultReason (C++ function) LinkedEngine::runSearch (C++ function) LinkedEngine::sideToMove (C++ function) LinkedEngine::stop (C++ function) loadNNUE (C++ function) M main (C++ function) makeMove (C++ function) manhattanDistance (C++ function) maskBishopAttacks (C++ function) maskKingAttacks (C++ function) maskKnightAttacks (C++ function) maskPawnAttacks (C++ function) maskRookAttacks (C++ function) mateDistanceIn (C++ function) materialScore (C++ member) mateScore (C++ member) mateValue (C++ member) maxPly (C++ member) MirrorRefusal (C++ enum) MirrorRefusal::BoardPrepFailed (C++ enumerator) MirrorRefusal::None (C++ enumerator) MirrorRefusal::NotStandardVariant (C++ enumerator) mirrorScore (C++ member) MoveEvent (C++ struct) MoveEvent::byEngine (C++ member) MoveEvent::fen (C++ member) MoveEvent::mover (C++ member) MoveEvent::uci (C++ member) MovePlan (C++ struct) MovePlan::errorMessage (C++ member) MovePlan::isValid (C++ member) MovePlan::MovePlan (C++ function) MovePlan::primaryMove (C++ member) MovePlan::primaryPath (C++ member) MovePlan::relocations (C++ member) MovePlan::restorations (C++ member) MoveQuality (C++ enum) MoveQuality::Best (C++ enumerator) MoveQuality::Blunder (C++ enumerator) MoveQuality::Good (C++ enumerator) MoveQuality::Inaccuracy (C++ enumerator) MoveQuality::Mistake (C++ enumerator) moves (C++ struct) moves::count (C++ member) moves::moves (C++ member) movesToGo (C++ member) moveTime (C++ member) moveToSan (C++ function) moveToUci (C++ function) moveToUciString (C++ function) MoveType (C++ enum) MoveType::allMoves (C++ enumerator) MoveType::onlyCaptures (C++ enumerator) MUX_SETTLE_US (C++ member) mvvLVA (C++ member) N negamax (C++ function) NetworkOpponent (C++ class) NetworkOpponent::analyze (C++ function) NetworkOpponent::applyOptions (C++ function) NetworkOpponent::fen (C++ function) NetworkOpponent::go (C++ function) NetworkOpponent::inner_ (C++ member) NetworkOpponent::isGameOver (C++ function) NetworkOpponent::networked (C++ function) NetworkOpponent::networked_ (C++ member) NetworkOpponent::NetworkOpponent (C++ function) NetworkOpponent::newGame (C++ function) NetworkOpponent::onMovePlayed (C++ function) NetworkOpponent::parseMove (C++ function) NetworkOpponent::playMove (C++ function), [1] NetworkOpponent::result (C++ function) NetworkOpponent::resultReason (C++ function) NetworkOpponent::setNetworked (C++ function) NetworkOpponent::sideToMove (C++ function) NetworkOpponent::stop (C++ function) NetworkOpponent::transport_ (C++ member) new_pos (C macro) NewGameConfig (C++ struct) NewGameConfig::enginePlaysWhite (C++ member) NewGameConfig::gameId (C++ member) NewGameConfig::limits (C++ member) NewGameConfig::opponentIsRemote (C++ member) NewGameConfig::opponentName (C++ member) NewGameConfig::options (C++ member) NewGameConfig::resetMode (C++ member) NewGameConfig::startFen (C++ member) NewGameConfig::startIdentity (C++ member) NewGameConfig::timeControl (C++ member) nodeLimit (C++ member) nodes (C++ member) noHashEntry (C++ member) notABfile (C++ member) notAfile (C++ member) notHfile (C++ member) notHGfile (C++ member) O occupancy (C++ member) OFF_BOARD (C++ member) P parseBoardMove (C++ function) parseBoardPosition (C++ function) parseFEN (C++ function) parseGo (C++ function) parseMove (C++ function) parsePosition (C++ function) passedBlackMasks (C++ member) passedPawnBonus (C++ member) passedWhiteMasks (C++ member) Path (C++ struct) Path::append (C++ function) Path::clear (C++ function) Path::destination (C++ function) Path::empty (C++ function) Path::length (C++ function) Path::Path (C++ function) Path::squares (C++ member) pathExists (C++ function) pawnAttacks (C++ member) pawnScore (C++ member) perft (C++ function) perftTest (C++ function) Personality (C++ struct) Personality::avatar (C++ member) Personality::blurb (C++ member) Personality::displayName (C++ member) Personality::engine (C++ member) Personality::estimatedElo (C++ member) Personality::id (C++ member) Personality::limits (C++ member) Personality::options (C++ member) Personality::usesBuiltinEngine (C++ function) PersonalityRegistry (C++ class) PersonalityRegistry::all (C++ function) PersonalityRegistry::empty (C++ function) PersonalityRegistry::find (C++ function) PersonalityRegistry::loadBuiltins (C++ function) PersonalityRegistry::loadDirectory (C++ function) PersonalityRegistry::parseJson (C++ function) PersonalityRegistry::personalities_ (C++ member) PersonalityRegistry::PersonalityRegistry (C++ function) PersonalityRegistry::size (C++ function) PersonalityRegistry::toNewGameConfig (C++ function) PersonalityRegistry::upsert (C++ function) PgnGame (C++ struct) PgnGame::moves (C++ member) PgnGame::result (C++ member) PgnGame::tag (C++ function) PgnGame::tags (C++ member) PgnMove (C++ struct) PgnMove::clock (C++ member) PgnMove::san (C++ member) PhysicalBoard (C++ class) PhysicalBoard::BOARD_SIZE (C++ member) PhysicalBoard::clearSquare (C++ function) PhysicalBoard::getOccupancy (C++ function) PhysicalBoard::isEmpty (C++ function), [1] PhysicalBoard::isOccupied (C++ function), [1] PhysicalBoard::isValidSquare (C++ function), [1] PhysicalBoard::movePiece (C++ function) PhysicalBoard::occupied (C++ member) PhysicalBoard::PhysicalBoard (C++ function) PhysicalBoard::print (C++ function) PhysicalBoard::setOccupancy (C++ function) PhysicalBoard::setOccupied (C++ function) PhysicalMove (C++ struct) PhysicalMove::from (C++ member) PhysicalMove::isCapture (C++ member) PhysicalMove::PhysicalMove (C++ function), [1] PhysicalMove::pieceType (C++ member) PhysicalMove::to (C++ member) physicalToEnginePiece (C++ function) pickMove (C++ function) Piece (C++ enum) Piece::B (C++ enumerator) Piece::b (C++ enumerator) Piece::K (C++ enumerator) Piece::k (C++ enumerator) Piece::N (C++ enumerator) Piece::n (C++ enumerator) Piece::P (C++ enumerator) Piece::p (C++ enumerator) Piece::Q (C++ enumerator) Piece::q (C++ enumerator) Piece::R (C++ enumerator) Piece::r (C++ enumerator) pieceKeys (C++ member) pieceNameFromEngine (C++ function) PieceTracker (C++ class) PieceTracker::applyMove (C++ function) PieceTracker::applyRookCastle (C++ function) PieceTracker::clear (C++ function) PieceTracker::getSlotAt (C++ function) PieceTracker::getSquareForSlot (C++ function) PieceTracker::initFromReverseMap (C++ function) PieceTracker::initStartingPosition (C++ function) PieceTracker::isPieceAlive (C++ function) PieceTracker::PieceTracker (C++ function) PieceTracker::print (C++ function) PieceTracker::slotToSquare (C++ member) PieceTracker::squareToSlot (C++ member) PieceTracker::undoMove (C++ function) PieceTracker::undoRookCastle (C++ function) PieceType (C++ enum) PieceType::BISHOP (C++ enumerator) PieceType::KING (C++ enumerator) PieceType::KNIGHT (C++ enumerator) PieceType::PAWN (C++ enumerator) PieceType::QUEEN (C++ enumerator) PieceType::ROOK (C++ enumerator) PieceType::UNKNOWN (C++ enumerator) planMove (C++ function) PlanObserver (C++ struct) PlanObserver::context (C++ member) PlanObserver::onMovePlanned (C++ member) planSetup (C++ function) ply (C++ member) PlyAnalysis (C++ struct) PlyAnalysis::bestUci (C++ member) PlyAnalysis::evalCp (C++ member) PlyAnalysis::lossCp (C++ member) PlyAnalysis::mateIn (C++ member) PlyAnalysis::mover (C++ member) PlyAnalysis::ply (C++ member) PlyAnalysis::pvUci (C++ member) PlyAnalysis::quality (C++ member) PlyAnalysis::uci (C++ member) POLL_INTERVAL_MS (C++ member) popBit (C++ function) printAttacked (C++ function) printBitboard (C++ function) printBoard (C++ function) printHelp (C++ function) printMove (C++ function) printMoveList (C++ function) printMovePlan (C++ function) printMoveScores (C++ function) printPath (C++ function) printPhysicalBoard (C++ function) printUciMove (C++ function) promotedPieces (C++ member) promptForBoardRecovery (C++ function) Puzzle (C++ struct) Puzzle::fen (C++ member) Puzzle::id (C++ member) Puzzle::initialPly (C++ member) Puzzle::isSolverPly (C++ function) Puzzle::lastMove (C++ member) Puzzle::pgn (C++ member) Puzzle::rating (C++ member) Puzzle::replayable (C++ function) Puzzle::resolved (C++ function) Puzzle::solution (C++ member) Puzzle::solverIsWhite (C++ function) Puzzle::themes (C++ member) Puzzle::valid (C++ function) PuzzleBook (C++ class) PuzzleBook::defaultPath (C++ function) PuzzleBook::defaultSeenPath (C++ function) PuzzleBook::forgetSeen (C++ function) PuzzleBook::kBandStep (C++ member) PuzzleBook::kMaxBand (C++ member) PuzzleBook::load (C++ function) PuzzleBook::loaded (C++ function) PuzzleBook::loadSeen (C++ function) PuzzleBook::markSeen (C++ function) PuzzleBook::nextBatch (C++ function) PuzzleBook::path (C++ function) PuzzleBook::path_ (C++ member) PuzzleBook::PuzzleBook (C++ function) PuzzleBook::puzzles_ (C++ member) PuzzleBook::rng_ (C++ member) PuzzleBook::seen_ (C++ member) PuzzleBook::seenCount (C++ function) PuzzleBook::seenPath_ (C++ member) PuzzleBook::setSeed (C++ function) PuzzleBook::size (C++ function) PuzzleHistoryEntry (C++ struct) PuzzleHistoryEntry::endedAt (C++ member) PuzzleHistoryEntry::fen (C++ member) PuzzleHistoryEntry::lastMove (C++ member) PuzzleHistoryEntry::plyCount (C++ function) PuzzleHistoryEntry::puzzleId (C++ member) PuzzleHistoryEntry::rated (C++ member) PuzzleHistoryEntry::rating (C++ member) PuzzleHistoryEntry::recordId (C++ member) PuzzleHistoryEntry::solution (C++ member) PuzzleHistoryEntry::solverIsWhite (C++ member) PuzzleHistoryEntry::themes (C++ member) PuzzleHistoryEntry::win (C++ member) PuzzleHistoryStore (C++ class) PuzzleHistoryStore::defaultDir (C++ function) PuzzleHistoryStore::dir (C++ function) PuzzleHistoryStore::dir_ (C++ member) PuzzleHistoryStore::list (C++ function) PuzzleHistoryStore::load (C++ function) PuzzleHistoryStore::pathFor (C++ function) PuzzleHistoryStore::PuzzleHistoryStore (C++ function) PuzzleHistoryStore::remove (C++ function) PuzzleHistoryStore::save (C++ function) PuzzleLedAssist (C++ class) PuzzleLedAssist::cfg_ (C++ member) PuzzleLedAssist::clear (C++ function) PuzzleLedAssist::config (C++ function) PuzzleLedAssist::from_ (C++ member) PuzzleLedAssist::highlightMove (C++ function) PuzzleLedAssist::leds_ (C++ member) PuzzleLedAssist::mtx_ (C++ member) PuzzleLedAssist::onCorrectMove (C++ function) PuzzleLedAssist::onPuzzleFinished (C++ function) PuzzleLedAssist::onPuzzleReady (C++ function) PuzzleLedAssist::onRendered_ (C++ member) PuzzleLedAssist::onReply (C++ function) PuzzleLedAssist::onStateChanged (C++ function) PuzzleLedAssist::onWrongMove (C++ function) PuzzleLedAssist::pushFrame (C++ function) PuzzleLedAssist::PuzzleLedAssist (C++ function) PuzzleLedAssist::setConfig (C++ function) PuzzleLedAssist::setRenderListener (C++ function) PuzzleLedAssist::to_ (C++ member) PuzzleResult (C++ struct) PuzzleResult::id (C++ member) PuzzleResult::rated (C++ member) PuzzleResult::win (C++ member) PuzzleSession (C++ class) PuzzleSession::addListener (C++ function) PuzzleSession::awaitCorrectSetup (C++ function) PuzzleSession::backend_ (C++ member) PuzzleSession::boardIdentity (C++ function) PuzzleSession::cmdCv_ (C++ member) PuzzleSession::cmdMutex_ (C++ member) PuzzleSession::cmdQueue_ (C++ member) PuzzleSession::CmdType (C++ enum) PuzzleSession::CmdType::Shutdown (C++ enumerator) PuzzleSession::CmdType::Solve (C++ enumerator) PuzzleSession::CmdType::Stop (C++ enumerator) PuzzleSession::Command (C++ struct) PuzzleSession::Command::config (C++ member) PuzzleSession::Command::puzzle (C++ member) PuzzleSession::Command::type (C++ member) PuzzleSession::commitMove (C++ function) PuzzleSession::emitCorrect (C++ function) PuzzleSession::emitError (C++ function) PuzzleSession::emitFinished (C++ function) PuzzleSession::emitInfo (C++ function) PuzzleSession::emitMismatch (C++ function) PuzzleSession::emitReady (C++ function) PuzzleSession::emitReply (C++ function) PuzzleSession::emitSetupBegan (C++ function) PuzzleSession::emitSetupEnded (C++ function) PuzzleSession::emitWrong (C++ function) PuzzleSession::engine_ (C++ member) PuzzleSession::enqueue (C++ function) PuzzleSession::identityMutex_ (C++ member) PuzzleSession::isSolverMoveCorrect (C++ function) PuzzleSession::kMismatchPollMs (C++ member) PuzzleSession::listeners_ (C++ member) PuzzleSession::operator= (C++ function) PuzzleSession::pickNext (C++ function) PuzzleSession::prepare (C++ function) PuzzleSession::PuzzleSession (C++ function), [1] PuzzleSession::run (C++ function) PuzzleSession::setBoardIdentity (C++ function) PuzzleSession::setState (C++ function) PuzzleSession::setUpPosition (C++ function) PuzzleSession::shutdown (C++ function) PuzzleSession::shutdownRequested_ (C++ member) PuzzleSession::solve (C++ function) PuzzleSession::solvePuzzle (C++ function) PuzzleSession::start (C++ function) PuzzleSession::state (C++ function) PuzzleSession::state_ (C++ member) PuzzleSession::stop (C++ function) PuzzleSession::stopRequested_ (C++ member) PuzzleSession::submitHumanMove (C++ function) PuzzleSession::tracker_ (C++ member) PuzzleSession::worker_ (C++ member) PuzzleSession::~PuzzleSession (C++ function) PuzzleSessionConfig (C++ struct) PuzzleSessionConfig::identity (C++ member) PuzzleSessionConfig::rated (C++ member) PuzzleSessionListener (C++ class) PuzzleSessionListener::onBoardMismatch (C++ function) PuzzleSessionListener::onCorrectMove (C++ function) PuzzleSessionListener::onError (C++ function) PuzzleSessionListener::onInfo (C++ function) PuzzleSessionListener::onPuzzleFinished (C++ function) PuzzleSessionListener::onPuzzleReady (C++ function) PuzzleSessionListener::onReply (C++ function) PuzzleSessionListener::onSetupBegan (C++ function) PuzzleSessionListener::onSetupEnded (C++ function) PuzzleSessionListener::onStateChanged (C++ function) PuzzleSessionListener::onWrongMove (C++ function) PuzzleSessionListener::~PuzzleSessionListener (C++ function) PuzzleState (C++ enum) PuzzleState::AwaitingMove (C++ enumerator) PuzzleState::Error (C++ enumerator) PuzzleState::Failed (C++ enumerator) PuzzleState::Idle (C++ enumerator) PuzzleState::Mismatch (C++ enumerator) PuzzleState::Replying (C++ enumerator) PuzzleState::Setup (C++ enumerator) PuzzleState::Showing (C++ enumerator) PuzzleState::Solved (C++ enumerator) pvLength (C++ member) pvTable (C++ member) Q queenScore (C++ member) quiescence (C++ function) quit (C++ member) R randState (C++ member) rankMasks (C++ member) Rating (C++ struct) Rating::display (C++ function) Rating::games (C++ member) Rating::kProvisionalGames (C++ member) Rating::kProvisionalRd (C++ member) Rating::provisional (C++ function) Rating::rating (C++ member) Rating::rd (C++ member) Rating::vol (C++ member) RatingResult (C++ struct) RatingResult::opponentRating (C++ member) RatingResult::opponentRd (C++ member) RatingResult::score (C++ member) RatingStore (C++ class) RatingStore::defaultPath (C++ function) RatingStore::load (C++ function) RatingStore::path (C++ function) RatingStore::path_ (C++ member) RatingStore::play (C++ function) RatingStore::play_ (C++ member) RatingStore::puzzles (C++ function) RatingStore::puzzles_ (C++ member) RatingStore::RatingStore (C++ function) RatingStore::recordEngineGame (C++ function) RatingStore::recordPuzzle (C++ function) RatingStore::reset (C++ function) RatingStore::save (C++ function) readHashEntry (C++ function) readInput (C++ function) readPhysicalInput (C++ function) recordHash (C++ function) RecoveryAction (C++ enum) RecoveryAction::Proceed (C++ enumerator) RecoveryAction::PromptOperator (C++ enumerator) RecoveryAction::Resync (C++ enumerator) RecoveryAction::RetryDrive (C++ enumerator) RecoveryInputs (C++ struct) RecoveryInputs::actualOcc (C++ member) RecoveryInputs::attempt (C++ member) RecoveryInputs::authorityPlies (C++ member) RecoveryInputs::expectedOcc (C++ member) RecoveryInputs::lastMove (C++ member) RecoveryInputs::localPlies (C++ member) RecoveryInputs::maxRetries (C++ member) RecoveryPlan (C++ struct) RecoveryPlan::action (C++ member) RecoveryPlan::detail (C++ member) RecoveryPlan::extra (C++ member) RecoveryPlan::missing (C++ member) RecoveryPlan::resyncFromMove (C++ member) RelocationPlan (C++ struct) RelocationPlan::from (C++ member) RelocationPlan::path (C++ member) RelocationPlan::RelocationPlan (C++ function) RelocationPlan::to (C++ member) repetitionCount (C++ function) repetitionIndex (C++ member) repetitions (C macro) repetitionTable (C++ member) ResetMode (C++ enum) ResetMode::Auto (C++ enumerator) ResetMode::Hand (C++ enumerator) resetNNUEToBootstrap (C++ function) resetTimeControl (C++ function) resolvePhysicalPort (C++ function) restoreBoard (C++ function) ReviewSession (C++ class) ReviewSession::appendMoves (C++ function) ReviewSession::backend_ (C++ member) ReviewSession::capturedSlot_ (C++ member) ReviewSession::close (C++ function) ReviewSession::currentFen (C++ function) ReviewSession::currentPly (C++ function) ReviewSession::cursor_ (C++ member) ReviewSession::encoded_ (C++ member) ReviewSession::engine_ (C++ member) ReviewSession::fens_ (C++ member) ReviewSession::followOnBoard (C++ function) ReviewSession::followOnBoard_ (C++ member) ReviewSession::identity (C++ function) ReviewSession::isOpen (C++ function) ReviewSession::jumpToPly (C++ function) ReviewSession::kJumpStepThreshold (C++ member) ReviewSession::liveTracker_ (C++ member) ReviewSession::moves (C++ function) ReviewSession::open (C++ function) ReviewSession::open_ (C++ member) ReviewSession::physicalReady (C++ function) ReviewSession::physicalReady_ (C++ member) ReviewSession::plyCount (C++ function) ReviewSession::record_ (C++ member) ReviewSession::ReviewSession (C++ function) ReviewSession::setFollowOnBoard (C++ function) ReviewSession::snapshotAt (C++ function) ReviewSession::stepBackward (C++ function) ReviewSession::stepForward (C++ function) ReviewSession::truncateTo (C++ function) Rgb (C++ struct) Rgb::b (C++ member) Rgb::g (C++ member) Rgb::isBlack (C++ function) Rgb::operator!= (C++ function) Rgb::operator== (C++ function) Rgb::r (C++ member) rookAttacks (C++ member) rookAttacksOtf (C++ function) rookMagicNums (C++ member) rookMasks (C++ member) rookRelevantBits (C++ member) rookScore (C++ member) runDryRunMode (C++ function) runGpioLedMode (C++ function) RunMode (C++ enum) RunMode::MODE_BOOT (C++ enumerator) RunMode::MODE_DRYRUN (C++ enumerator) RunMode::MODE_GPIO_LED (C++ enumerator) RunMode::MODE_OLED_TEST (C++ enumerator) RunMode::MODE_PHYSICAL (C++ enumerator) RunMode::MODE_SENSOR_DIAG (C++ enumerator) RunMode::MODE_SIMULATION (C++ enumerator) RunMode::MODE_TUNE_PROBE (C++ enumerator) RunMode::MODE_UCI (C++ enumerator) runOledTestMode (C++ function) runPhysicalMode (C++ function) runSensorDiagnosticMode (C++ function) runSensorGameLoop (C++ function) runSimulationMode (C++ function) runTuneProbeMode (C++ function) S sanToMove (C++ function) ScannerMoveResult (C++ struct) ScannerMoveResult::cancelled (C++ member) ScannerMoveResult::engineMove (C++ member) ScannerMoveResult::illegalAlert (C++ member) ScannerMoveResult::ScannerMoveResult (C++ function) ScannerMoveResult::success (C++ member) ScannerMoveResult::timeout (C++ member) ScannerMoveResult::uciString (C++ member) ScannerMoveResult::wrongSlot (C++ member) ScannerObserver (C++ struct) ScannerObserver::context (C++ member) ScannerObserver::onBoardSettled (C++ member) ScannerObserver::onPieceLifted (C++ member) scoreMove (C++ function) scoreMoveList (C++ function) scorePV (C++ member) SearchInfoHook (C++ type) SearchIteration (C++ struct) SearchIteration::depth (C++ member) SearchIteration::nodes (C++ member) SearchIteration::pv (C++ member) SearchIteration::pvLength (C++ member) SearchIteration::scoreCp (C++ member) SearchIteration::timeMs (C++ member) SearchLimits (C++ struct) SearchLimits::bincMs (C++ member) SearchLimits::btimeMs (C++ member) SearchLimits::depth (C++ member) SearchLimits::hasClock (C++ function) SearchLimits::movetimeMs (C++ member) SearchLimits::nodes (C++ member) SearchLimits::wincMs (C++ member) SearchLimits::wtimeMs (C++ member) searchPosition (C++ function) Seat (C++ struct) Seat::kind (C++ member) Seat::personality (C++ member) Seat::userId (C++ member) SeatKind (C++ enum) SeatKind::Engine (C++ enumerator) SeatKind::Human (C++ enumerator) SeatKind::Remote (C++ enumerator) selectBestPath (C++ function) SessionState (C++ enum) SessionState::BoardMismatch (C++ enumerator) SessionState::EngineThinking (C++ enumerator) SessionState::Error (C++ enumerator) SessionState::GameOver (C++ enumerator) SessionState::HumanToMove (C++ enumerator) SessionState::Idle (C++ enumerator) SessionState::Preparing (C++ enumerator) setBit (C++ function) setHashMegabytes (C++ function) setNNUEBlend (C++ function) setNNUEClassicalLimit (C++ function) setNNUEEnabled (C++ function) setNNUEPhaseScale (C++ function) setNNUEResidualClamp (C++ function) setNNUEResidualMode (C++ function) setOccupancy (C++ function) setSearchInfoHook (C++ function) setUciInputPolling (C++ function) setupCost (C++ function) SetupOp (C++ enum) SetupOp::Move (C++ enumerator) SetupOp::Retrieve (C++ enumerator) SetupOp::Store (C++ enumerator) SetupPlan (C++ struct) SetupPlan::ok (C++ member) SetupPlan::steps (C++ member) SetupStep (C++ struct) SetupStep::from (C++ member) SetupStep::op (C++ member) SetupStep::side (C++ member) SetupStep::slot (C++ member) SetupStep::to (C++ member) setUseAspirationWindows (C++ function) setUseContinuationHistory (C++ function) setUseFutilityPruning (C++ function) setUseHistoryOrdering (C++ function) setUseInternalIterativeDeepening (C++ function) setUseLMR (C++ function) setUseNNUE (C++ function) setUseNullMovePruning (C++ function) setUseProbCut (C++ function) setUsePVS (C++ function) setUseRichEvaluation (C++ function) setUseSEE (C++ function) setUseSEEOrdering (C++ function) setUseSEEPruning (C++ function) setUseSingularExtensions (C++ function) showDisplay (C++ function) side (C++ member) sideKey (C++ member) sign (C++ function) SimBackend (C++ class) SimBackend::controller_ (C++ member) SimBackend::engine_ (C++ member) SimBackend::executeEngineMove (C++ function) SimBackend::executeSetup (C++ function) SimBackend::inbox_ (C++ member) SimBackend::inboxCv_ (C++ member) SimBackend::inboxMutex_ (C++ member) SimBackend::isSimulation (C++ function) SimBackend::prepareNewGame (C++ function) SimBackend::prepareNewGameFromSnapshot (C++ function) SimBackend::resetToStart (C++ function) SimBackend::setGcodeObserver (C++ function) SimBackend::setPlanObserver (C++ function) SimBackend::SimBackend (C++ function) SimBackend::submitHumanMove (C++ function) SimBackend::syncWithEngine (C++ function) SimBackend::undoMove (C++ function) SimBackend::updateTracker (C++ function) SimBackend::verifyBoardState (C++ function) SimBackend::waitForHumanMove (C++ function) SimLedDriver (C++ class) SimLedDriver::frameCount (C++ function) SimLedDriver::frameLeds (C++ member) SimLedDriver::frames (C++ member) SimLedDriver::grbByte (C++ function) SimLedDriver::init (C++ function) SimLedDriver::isReady (C++ function) SimLedDriver::lastFrame (C++ member) SimLedDriver::lastLedCount (C++ function) SimLedDriver::MAX_BYTES (C++ member) SimLedDriver::ready (C++ member) SimLedDriver::writeFrame (C++ function) skillLevel (C++ member) SliderType (C++ enum) SliderType::bishop_slider (C++ enumerator) SliderType::rook_slider (C++ enumerator) SLOT_NONE (C++ member) SLOT_UNKNOWN (C++ member) slotToPieceType (C++ function) sortMoves (C++ function) Square (C++ enum) Square::a1 (C++ enumerator) Square::a2 (C++ enumerator) Square::a3 (C++ enumerator) Square::a4 (C++ enumerator) Square::a5 (C++ enumerator) Square::a6 (C++ enumerator) Square::a7 (C++ enumerator) Square::a8 (C++ enumerator) Square::b1 (C++ enumerator) Square::b2 (C++ enumerator) Square::b3 (C++ enumerator) Square::b4 (C++ enumerator) Square::b5 (C++ enumerator) Square::b6 (C++ enumerator) Square::b7 (C++ enumerator) Square::b8 (C++ enumerator) Square::c1 (C++ enumerator) Square::c2 (C++ enumerator) Square::c3 (C++ enumerator) Square::c4 (C++ enumerator) Square::c5 (C++ enumerator) Square::c6 (C++ enumerator) Square::c7 (C++ enumerator) Square::c8 (C++ enumerator) Square::d1 (C++ enumerator) Square::d2 (C++ enumerator) Square::d3 (C++ enumerator) Square::d4 (C++ enumerator) Square::d5 (C++ enumerator) Square::d6 (C++ enumerator) Square::d7 (C++ enumerator) Square::d8 (C++ enumerator) Square::e1 (C++ enumerator) Square::e2 (C++ enumerator) Square::e3 (C++ enumerator) Square::e4 (C++ enumerator) Square::e5 (C++ enumerator) Square::e6 (C++ enumerator) Square::e7 (C++ enumerator) Square::e8 (C++ enumerator) Square::f1 (C++ enumerator) Square::f2 (C++ enumerator) Square::f3 (C++ enumerator) Square::f4 (C++ enumerator) Square::f5 (C++ enumerator) Square::f6 (C++ enumerator) Square::f7 (C++ enumerator) Square::f8 (C++ enumerator) Square::g1 (C++ enumerator) Square::g2 (C++ enumerator) Square::g3 (C++ enumerator) Square::g4 (C++ enumerator) Square::g5 (C++ enumerator) Square::g6 (C++ enumerator) Square::g7 (C++ enumerator) Square::g8 (C++ enumerator) Square::h1 (C++ enumerator) Square::h2 (C++ enumerator) Square::h3 (C++ enumerator) Square::h4 (C++ enumerator) Square::h5 (C++ enumerator) Square::h6 (C++ enumerator) Square::h7 (C++ enumerator) Square::h8 (C++ enumerator) Square::no_sq (C++ enumerator) squareCoordinates (C++ member) squareToBoardCoord (C++ function) startPosition (C macro) startTime (C++ member) staticExchangeEvaluation (C++ function) SteadyNow (C++ type) stopped (C++ member) stopTime (C++ member) STORAGE_MUX_COUNT (C++ member) STORAGE_SLOTS_PER_SIDE (C++ member) T TakebackInfo (C++ struct) TakebackInfo::fen (C++ member) TakebackInfo::plyCount (C++ member) ThinkingCallback (C++ type) ThinkingInfo (C++ struct) ThinkingInfo::depth (C++ member) ThinkingInfo::nodes (C++ member) ThinkingInfo::pvUci (C++ member) ThinkingInfo::scoreCp (C++ member) TimeCategory (C++ enum) TimeCategory::Blitz (C++ enumerator) TimeCategory::Bullet (C++ enumerator) TimeCategory::Classical (C++ enumerator) TimeCategory::Rapid (C++ enumerator) TimeCategory::Untimed (C++ enumerator) TimeControl (C++ struct) TimeControl::baseMs (C++ member) TimeControl::category (C++ function) TimeControl::enabled (C++ member) TimeControl::incrementMs (C++ member) TimeControl::of (C++ function) TimeControl::untimed (C++ function) timer (C++ member) timeSet (C++ member) TOTAL_MUX_COUNT (C++ member) TOTAL_SQUARES (C++ member) TrackerValidity (C++ enum) TrackerValidity::Exact (C++ enumerator) TrackerValidity::Unknown (C++ enumerator) transpositionTable (C++ member) tricky_position (C macro) tt (C++ struct) tt::age (C++ member) tt::depth (C++ member) tt::flag (C++ member) tt::key (C++ member) tt::move (C++ member) tt::score (C++ member) U U64 (C macro) uciInputPolling (C++ member) uciLoop (C++ function) unicodePieces (C++ member)